City: Nōdfu Tan Gri

Nōdfu Tan Gri

Nōdfu Tan Gri
Example Wood Elf architecture.
StateWarren
ProvenceBàze Logu Empire
Sub ProvenceHu̹zu̹be Adû Kingdom
RegionBran-hu Brushlands
Founded1315
Community LeaderLord Maria
Area30 km2 (12 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation5124 m (16811 ft)
Average Yearly Precipitation296 cm/y (116 in/y)
Population7173
Population Density239 people per km2 (597 people per mi2)
Town AuraNecromancy
Naming
Native nameNōdfu Tan Gri
Pronunciation/ˈnoːdfu/ /tan/
Direct Translation[appropriate] [toy]
Translation[Not Yet Translated]

Nōdfu Tan Gri (/ˈnoːdfu/ /tan/ [appropriate] [toy]) is a subtropical City located in Hu̹zu̹be Adû Kingdom, Bàze Logu Empire, within the Warren.

The name Nōdfu Tan Gri is derived from the Sylvin language, as Nōdfu Tan Gri was founded by Maria, who was culturaly Wood Elf.

Climate

Nōdfu Tan Gri has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a freezing -2°C (29°F). Nōdfu Tan Gri receives an average of 296 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Nōdfu Tan Gri covers an area of nearly 30 km2 (12 mi2), and an average elevation of 5124 m (16811 ft) above sea level.

Overview

Nōdfu Tan Gri was founded durring the early 14th century in summer of the year 1315, by Maria. The establishment of Nōdfu Tan Gri was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Maria struck deals with nearby nations and communities to establish Nōdfu Tan Gri as a prison colony.

Nōdfu Tan Gri was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Nōdfu Tan Gri is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Nōdfu Tan Gri is buildings are arranged within a network of crampt baked earthen streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Nōdfu Tan Gri's perhapse unnessisarily well built defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Before you’ve even set foot into the heart of Nōdfu Tan Gri, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Nōdfu Tan Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Nōdfu Tan Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nōdfu Tan Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nōdfu Tan Gri's parks.

Nōdfu Tan Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nōdfu Tan Gri.

Nōdfu Tan Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Nōdfu Tan Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nōdfu Tan Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Nōdfu Tan Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Nōdfu Tan Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nōdfu Tan Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nōdfu Tan Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nōdfu Tan Gri's public wards, blessings, and other arcane systems.

Nōdfu Tan Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Nōdfu Tan Gri's grid is powered by a direct leyline tap.

Nōdfu Tan Gri's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Nōdfu Tan Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nōdfu Tan Gri's natural decorations nor waterways.

Nōdfu Tan Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Nōdfu Tan Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nōdfu Tan Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Nōdfu Tan Gri's town hall was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

Due to the actions of local Kami, spring is short in Nōdfu Tan Gri.

The Elawah near Nōdfu Tan Gri are known to be almost tame, such that they can be put to domestic use.

Nōdfu Tan Gri's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Transmutation energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 14
  • Farmers: 19
  • Farm Laborer: 37
  • Hunters: 23
  • Milk Maids: 18
  • Ranchers: 9
  • Ranch Hands: 20
  • Shepherds: 17
    • Farmland: 28907 m2
    • Cattle and Similar Creatures: 1793
    • Poultry: 21519
    • Swine: 1434
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 717

Craftsmen

  • Arms and Toolmakers: 14
  • Blacksmiths: 16
  • Bookbinders: 8
  • Buckle-makers: 9
  • Cabinetmakers: 17
  • Candlemakers: 23
  • Carpenters: 25
  • Clothmakers: 19
  • Coach and Harness Makers: 7
  • Coopers: 18
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 6
  • Cutlers: 5
  • Fabricworkers: 16
  • Farrier: 38
  • Furriers: 4
  • Glassworkers: 25
  • Gunsmiths: 16
  • Harness-Makers: 6
  • Hatters: 13
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 19
  • Locksmiths: 7
  • Matchstick makers: 11
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 9
  • Plasterers: 9
  • Pursemakers: 11
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 6
  • Saddlers: 14
  • Scabbardmakers: 15
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 7
  • Soap and Tallow Workers: 25
  • Tailors: 43
  • Tanners: 8
  • Upholsterers: 9
  • Watchmakers: 10
  • Weavers: 19
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 4
  • Beer-Sellers: 9
  • Booksellers: 11
  • Butchers: 18
  • Chandlers: 17
  • Chicken Butchers: 19
  • Entrepreneurs: 7
  • Fine Clothiers: 18
  • Fishmongers: 17
  • Florists: 4
  • Potion Sellers: 11
  • Resellers: 28
  • Spice Merchants: 10
  • Wine-sellers: 14
  • Wheelwright: 11
  • Woodsellers: 6

Service workers

  • Bakers: 39
  • Barbers: 30
  • Coachmen: 10
  • Cooks: 29
  • Doctors: 14
  • Gamekeepers: 11
  • Grooms: 6
  • Hairdressers: 20
  • Healers: 20
  • Housekeepers: 21
  • Housemaids: 51
  • House Stewards: 21
  • Inns: 7
  • Laundry maids: 12
  • Maidservants: 22
  • Nursery Maids: 13
  • Pastrycooks: 25
  • Restaurateur: 29
  • Tavern Keepers: 32

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 14
  • In-Town Couriers: 17
  • Long Haul Couriers: 17
  • Dockyard Workers: 15
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 18
  • Millers: 16
  • Miners: 16
  • Oilmen and Polishers: 10
  • Postmen: 15
  • Pure Finder: 9
  • Skinners: 22
  • Sugar Refiners: 4
  • Tosher: 11
  • Warehousemen: 24
  • Watercarriers: 15
  • Watermen, Bargemen, etc.: 21

Skilled Laborers

  • Accountants: 8
  • Alchemist: 10
  • Clerk: 14
  • Dentists: 7
  • Educators: 21
  • Engineers: 10
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 10
  • Civil Clerks: 15
  • Civic Iudex: 8
  • Consultants: 4
  • Exorcist: 15
  • Fixers: 8
  • Kami Clerk: 13
  • Landlords: 13
  • Lawyers: 8
  • Legend Keepers: 11
  • Militia Officers: 71
  • Monks, Monastic: 22
  • Monks, Civic: 21
  • Historian, Oral: 15
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 15
  • Priests: 32
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 12
  • Spiritualist: 13
  • Slayers: 4
  • Storytellers: 28
  • Military Officers: 26

Cottage Industries

  • Brewers: 20
  • Comfort Services: 27
  • Enchanters: 8
  • Herbalists: 8
  • Jaminators: 21
  • Needleworkers: 22
  • Potters: 11
  • Preserve Makers: 20
  • Quilters: 10
  • Seamsters: 39
  • Spinners: 21
  • Tinker: 7
  • Weaver: 18

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 11
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 6
  • Musicians: 19
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 22
  • Writers: 23

Produce Industries

  • Butter Churners: 24
  • Canners: 22
  • Cheesmakers: 23
  • Ice Merchants: 3
  • Millers: 14
  • Picklers: 13
  • Smokers: 9
  • Stockmakers: 7
  • Tobacconists: 11
  • Tallowmakers: 17

2639 of Nōdfu Tan Gri's population work within a Foundational Occupation.

4391 of Nōdfu Tan Gri's population do not work in a formal occupation, but do contribute to the local economy. 143 (2%) are noncontributers.

Points of Interest

Nōdfu Tan Gri is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Nōdfu Tan Gri might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

Nōdfu Tan Gri is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from the rampage of a legendary monster. One of Nōdfu Tan Gri's local festivals commemorates this miracle.

History